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lunedì 21 gennaio 2019

Z_TCE_Viewarms package - New arms models for True Combat Elite and CQB weapons integration


These are some in-game screenshots of the contents of the Z_TCE_Viewarms_ package I'm working on. As I said in other posts there is still a lot to do, such as the texture of the hands / weapon models optimizing / new weapons UV map/ new and better weapon models
Obviously the new features of CQB as the reflexsight parameter for the optics or the improvements of the vision through the scope can not be used.






















giovedì 3 gennaio 2019

New True Combat Elite package released (Z_TCE_players_20190101.pk3)

The package Z_TCE_players_20190101.pk3 is ready to be tested and I'm confident that there will be no memory errors since I tried it for a long time on a dedicated server with 6 bots and it always worked regularly. It is only the first package that contains the third-person models and gradually will be added other packages wiht first-view arms and weapons. To maintain some coherence between the textures of the third-person models and the arms I made very rough textures for the arms that will be gradually replaced. For now I have decided to use jpg as texture format but it is possible that I switch to tga even if obviously the dimensions are very different.

You can check my last package Z_TCE_players_20190101.pk3 here -->
Z_TCE_players_yyyymmdd.pk3


This is the line that I use to run tce and it's working for me:
DriveName: \ PathToWET \ ET.exe + set fs_game cqbtest + set com_soundMegs 64 + set com_hunkMegs 256 + set com_zoneMegs 64 + set s_khz 44 + set r_maxpolyverts 16384 + set r_maxpolys 4096 + exec serverDEV.cfg

In the serverDEV.cfg file I also added this commands:

seta com_soundMegs "64"
seta com_hunkMegs "256"
seta com_zoneMegs "64"
seta s_khz "44"
seta r_maxpolyverts "16384"
seta r_maxpolys "4096"
set sv_pure 0
set sv_official 0
seta com_ignoreCrash 1 // Toggles Safe Mode After Crash

set bot_enable "1"
addbot 1 BLUE
addbot 1 BLUE
addbot 1 BLUE
addbot 1 RED
addbot 1 RED
addbot 1 RED

Maybe it is better to set up a clean installation of tce and make sure that the package is the last to be loaded (if you order the contents of the tcetest directory by name the Z_TCE_players_yyyymmdd.pk3 must be the last file).

Since the images are sometimes better than a thousand of words I have done some screenshots (not retouched by any painting software)